Mato, Serina
(2025)
Pose Signal Filtering for Enhanced 3D
Gaussian Splatting Animation.
[Laurea magistrale], Università di Bologna, Corso di Studio in
Informatica [LM-DM270]
Documenti full-text disponibili:
Abstract
This work presents a structured pipeline that leverages Gaussian splatting for precise
3D model reconstruction utilizes the OpenPose library and the ROMP model for motion
animation and apply signal smoothing techniques to enhance positional consistency.
Those techniques provide the joint motion data movements that drive the animation,
often resulting in unstable motion trajectories, causing jitter, noise, and abrupt transi�tions. The proposed approach addresses these challenges by refining the position signal,
ensuring smoother and more natural movement.
To achieve this, the system applies temporal filtering and motion-aware interpolation
to minimize fluctuations in positional data. Using techniques such as low-pass filtering,
motion prediction models, and dynamic trajectory adjustments, the pipeline maintains a
balance between responsiveness and fluid motion, as mentioned here.
This method significantly improves the motion fluidity of animated Gaussian splatting
models, making them ideal for real-time applications, digital avatars, and interactive experiences. Although the smoothing process requires additional computational resources,
it effectively reduces motion artifacts, resulting in more stable, realistic, and visually
seamless animations
Abstract
This work presents a structured pipeline that leverages Gaussian splatting for precise
3D model reconstruction utilizes the OpenPose library and the ROMP model for motion
animation and apply signal smoothing techniques to enhance positional consistency.
Those techniques provide the joint motion data movements that drive the animation,
often resulting in unstable motion trajectories, causing jitter, noise, and abrupt transi�tions. The proposed approach addresses these challenges by refining the position signal,
ensuring smoother and more natural movement.
To achieve this, the system applies temporal filtering and motion-aware interpolation
to minimize fluctuations in positional data. Using techniques such as low-pass filtering,
motion prediction models, and dynamic trajectory adjustments, the pipeline maintains a
balance between responsiveness and fluid motion, as mentioned here.
This method significantly improves the motion fluidity of animated Gaussian splatting
models, making them ideal for real-time applications, digital avatars, and interactive experiences. Although the smoothing process requires additional computational resources,
it effectively reduces motion artifacts, resulting in more stable, realistic, and visually
seamless animations
Tipologia del documento
Tesi di laurea
(Laurea magistrale)
Autore della tesi
Mato, Serina
Relatore della tesi
Correlatore della tesi
Scuola
Corso di studio
Indirizzo
Curriculum C: Sistemi e reti
Ordinamento Cds
DM270
Parole chiave
SplattingAvatar,SmoothingSignal,3DAvatarReconstruction,GaussianSplatting
Data di discussione della Tesi
27 Marzo 2025
URI
Altri metadati
Tipologia del documento
Tesi di laurea
(NON SPECIFICATO)
Autore della tesi
Mato, Serina
Relatore della tesi
Correlatore della tesi
Scuola
Corso di studio
Indirizzo
Curriculum C: Sistemi e reti
Ordinamento Cds
DM270
Parole chiave
SplattingAvatar,SmoothingSignal,3DAvatarReconstruction,GaussianSplatting
Data di discussione della Tesi
27 Marzo 2025
URI
Statistica sui download
Gestione del documento: