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Abstract
Augmented reality is an emerging field of interactive design in which virtual material is seamlessly blended with displays of real world environments. The tremendous potential of augmented reality has begun to be explored with the emergence of personal mobile devices capable of constructing engaging augmented reality experiences.
This work is part of a project aiming at using augmented reality goggles to bring advance information to the user interacting with switch-gear during automation cabling.
In particular we will be focusing on the recognition and definition of the figures of the component on the AR device. In this part we are using standard camera that allows us to get real images and helps us to localize the gearbox in space through ARUCO marker and we can exploit in order to re-project the actual shape of the component that are currently interested in manipulation by exploiting the data provided by the database.
The experiments are carried out using the camera to get the images of the real world switch-gear and re-project those images with the component superimposed on it. Using transforms of the database we did localization to re-project the rendered image of component exactly on the real world component, which can be further integrated in AR goggles to see the component superimposed in real-time.
Abstract
Augmented reality is an emerging field of interactive design in which virtual material is seamlessly blended with displays of real world environments. The tremendous potential of augmented reality has begun to be explored with the emergence of personal mobile devices capable of constructing engaging augmented reality experiences.
This work is part of a project aiming at using augmented reality goggles to bring advance information to the user interacting with switch-gear during automation cabling.
In particular we will be focusing on the recognition and definition of the figures of the component on the AR device. In this part we are using standard camera that allows us to get real images and helps us to localize the gearbox in space through ARUCO marker and we can exploit in order to re-project the actual shape of the component that are currently interested in manipulation by exploiting the data provided by the database.
The experiments are carried out using the camera to get the images of the real world switch-gear and re-project those images with the component superimposed on it. Using transforms of the database we did localization to re-project the rendered image of component exactly on the real world component, which can be further integrated in AR goggles to see the component superimposed in real-time.
Tipologia del documento
Tesi di laurea
(Laurea magistrale)
Autore della tesi
Anas, Muhammad
Relatore della tesi
Correlatore della tesi
Scuola
Corso di studio
Orientamento
PERCORSO STUDENTI CON CARENZA FORMATIVA
Ordinamento Cds
DM270
Parole chiave
AR,robotics
Data di discussione della Tesi
19 Luglio 2022
URI
Altri metadati
Tipologia del documento
Tesi di laurea
(NON SPECIFICATO)
Autore della tesi
Anas, Muhammad
Relatore della tesi
Correlatore della tesi
Scuola
Corso di studio
Orientamento
PERCORSO STUDENTI CON CARENZA FORMATIVA
Ordinamento Cds
DM270
Parole chiave
AR,robotics
Data di discussione della Tesi
19 Luglio 2022
URI
Gestione del documento: