Abstract
The main purpose of this dissertation is to study the cinematic scientific visualization pipeline followed during the internship carried out at CINECA, showing in particular a rendering technique used: the displacement mapping. The final animation, called "A Sacred Forest", is part of the "Into the (Un)Known" project, a scientific communication project. The first part of this dissertation explains what is cinematic scientific visualization and shows its pipeline, then the displacement mapping is described and analyzed with some examples made in Blender. Finally, the “making of” for the Sacred Forest animation is described, showing how astrophysical data provided by a simulation of a magnetic field generated around a supermassive black hole are filtered, mapped and then rendered to obtain the final result.